Ubisoft has widened the timeframe for reporting dishonest gamers in Rainbow Six Siege. In accordance with the most recent anti-cheat standing replace, Rainbow Six Siege experiences can now be made after a participant has disconnected from a match within the multiplayer game, in addition to throughout match replays.
“With the brand new season we enhance the window of alternative when it comes to reporting,” the Siege crew writes within the latest update. “Gamers who’ve disconnected from a match session can now be reported.” That is relevant to ranked and unranked matches solely, the crew provides, however it consists of all forms of experiences.
Additional, the devs have enabled reporting throughout match replays, explaining that it’s usually not sensible or doable to make experiences within the midst of a reside match. Watching the replay additionally might spotlight actions that gamers hadn’t seen whereas within the match.
“With including these instruments, we hope to proceed to offer a streamlined method for gamers to report suspicious/poisonous people,” the devs write.
Exterior of matches, the crew says it’s nonetheless doable to report cheaters by way of social media. If that’s the route you select to take, Ubisoft says to incorporate clear video or screenshot proof of the incident, together with the offending participant’s username and/or ID, the match ID, and the date and time of the suspected dishonest incident.
Because the final anti-cheat standing replace, the Siege crew says it’s taken steps to counter a number of new cheats, which embrace some instant-kill cheats, infinite ammo cheats, a teleport hack, a self-revive cheat, a noclip cheat, a ‘frenzy’ cheat, and others.